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CryptoSoul is a free-to-play battle royal game with MOBA elements
In CryptoSoul, we use a new economic game model focused on the player’s earnings. For the game achievements, the player earns tokens which have real value. Big Idea Transforming gaming from the model “Player Spends” to the model “Player Earns” Our principles - Free-to-play (Paid items do not influence the game balance) - Protection from bots (Fight against bots by using computational algorithms and the verification system) - Valuable game currency (Possibility to take out and use the game currency in the real world) - Respect to the players’ time (The player gets maximal earnings for a short gaming session) - Simplicity and clarity (Clear game rules and a simple system of taking out currency) CryptoSoul Token Token type: ERC-20 Token platform: Ethereum Total number of tokens: 500 million Main functions Mint (emission) Issue of only 1,370,000 tokens a day (500 million tokens a year). 80% of the emission provides awards for the players. Burn (token destruction) We burn at least 50% of CryptoSoul spent in the game. Freeze token Possibility to freeze tokens in the company’s wallets
Token Status and Distribution
total supply 500mln
We distribute tokens by airdrop up to 200mln tokens (125 mln for now)
250mln (50%) frozen
contract address: 0xbb1f24c0c1554b9990222f036b0aad6ee4caec29